SCHOOL OF COMPUTER SCIENCE-Carnegie Mellon University
agents/ Agent Architectures
alife/ Artificial Life and Complex Adaptive Systems
anneal/ Simulated Annealing
areas/ AI Newsgroup Archives
blackbrd/ Blackboard Architectures
bookcode/ Machine readable parts of various AI textbooks.
ca/ Cellular Automata
classics/ Classical AI Programs
constrnt/ Constraint Processing
dai/ Distributed AI
discover/ Machine Discovery and Data-Mining
doc/ Documentation and other AI-related notes.
edu/ Educational Tools
expert/ Expert Systems and Production Systems
faq/ AI FAQs: Frequently Asked Questions (FAQ)
postings for comp.ai
fuzzy/ Fuzzy Logic
games/ Game Playing
genetic/ Genetic Algorithms and Genetic Programming
icot/ IFS: ICOT Free Software
kr/ Knowledge Representation
learning/ Machine Learning
misc/ Miscellaneous Unclassified AI Packages
music/ Music
neural/ Neural Networks, Connectionist Systems, and
Neural Systems
nlp/ Natural Language Processing (NLU, NLG, Parsing,
Morphology, Machine Translation ...)
planning/ Planning and Plan Recognition
reasonng/ Reasoning
robotics/ Robotics
search/ Search
speech/ Speech Recognition and Synthesis
testbeds/ Testbeds, Simulators, and Micro-Worlds for
Planning, Agents, and Robotics
virtual/ Virtual Reality
vision/ Computer Vision
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